What is a Z-Buffer |
XXXXX
(3/5/00 4:13:01 pm) Can someone explain what a Zbuffer is and what it's good for. newbie,
Voodoo VB (3/5/00 7:08:19 pm) It's used in 3D apps and is used so the polygons currently not in view are not drawn. Peter
Daniel Netz (3/6/00 6:58:49 am) That's not really what it does, the Z buffer takes care of a problem called Z-fighting that occurs when two polygons have the same depth (z), if they do and a z buffer is not available, it will most likely flip between the two polygons and it's gonna look odd. A z buffer stores the polygon depth and helps prevent z-fighting from occuring, it can also be used for hidden surface removal. Edited by Daniel Netz at: 3/6/00 6:58:49 am
Eric Coleman (3/6/00 11:27:30 pm) Actually Peter is right. Z-buffering is an algorithm that is used to help with hidden surface removal. There is an alternate to the z-buffer algorithm, called the painter's algorithm. Its more complicated than z-buffers, but less intensive on the cpu. Technically, a z buffer is
an screen buffer the same size as the video screen. For example, 640 x
480 matrix of 16 bit numbers for a 16 bit z-buffer, or integers, or whatever
preicsion is needed.
As for a pixel having two or more identical z values, then one would need to increase the precision of the z-buffer. |