|Difference between D3D IM and D3D RM|
|(2/23/00 2:50:18 am)
Can someone explain what's the differens betwenn Direct3D IM and Direct3D RM.
(2/23/00 9:22:14 am)
In Immediate Mode (IM) you have to do everything... plot vertexes, polygons, etc.
In Retained Mode (RM) D3D does it for you (alot of it). You can just load a 3D model directly from a .x file and render it to screen.
D3DIM is better for games, I think, tho I've never used either yet. =)
(2/23/00 5:20:30 pm)
D3DRM has been dropped my MS, now they only do D3DIM.
D3DRM may seem better, but
(I hope) as you all know low-level is better than high-level when it comes
to programming. D3DRM has got much less support for new technologies, is
slower and is suited mostly for doing 3D applications easily.